Hiển thị các bài đăng có nhãn cityville. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn cityville. Hiển thị tất cả bài đăng

Thứ Hai, 30 tháng 1, 2012

CityVille: Inventory Limit raised to 500 - keep collecting those presents!

By now, most CityVille players are probably knee-deep in presents, snow, and holiday lights as they try to decorate their land for the holidays, and build their very own Holiday Tree to celebrate. However, with the addition of the Holiday Tree quests came a very real concern on the part of users concerning the current inventory limit of 250 individual items.

As those participating in the Holiday Tree quests can tell you, sending presents back and forth, to and from friends can fill up your inventory, and fast, especially when taking all of the other items a user might have in their inventory into account. All you need is a group of very active players sending each other presents, free gifts, and the like daily, or even two or three times per day (where applicable), and suddenly that 250 item limit isn't nearly enough. Redeem a few collections here, send a few energy bonuses there... you get the idea.

Zynga had already increased the limit from the initial cap of 100 items to 250 about a week ago, but that clearly hasn't been enough to satisfy users, so the team has doubled the inventory cap - bringing the current cap to 500 items. Surely, this will be more than enough space to at least give users a chance to collect all of their bonuses and free gifts, even if they choose to sell most of those items therein in order to free up some space.

What does this mean for the Holiday Tree quests? It means you can now send free gifts until your heart is content, resting easy that your friends will (most likely) now have the room to hold them, and that's a great feeling indeed.

Check out the rest of our Holiday 2010 coverage right here.

Have you ever filled your inventory in CityVille? What do you think of the idea of an unlimited inventory system in CityVille?

Thứ Hai, 9 tháng 1, 2012

Games.com's 2011 social gaming predictions: Mobile, 3D, MMOs and more

For social gaming, 2010 was a roller coaster ride with stories of ups and downs almost weekly. In the end, it turned out to be a year that witnessed some truly wonderful games, so everyone was a winner, really. But now it's time to look forward to a year that will surely be rife with change. And like any self-respecting journalists and bloggers would, we gaze into the future with wild theories, educated guesses and speculation. We give you Games.com's Predictions for 2011.

facebook game predictions 2011
Social = Mobile
If you thought the slew of social games-gone-mobile like FarmVille for iPhone and Mafia Wars across iOS, Android Blackberry and webOS was a step forward in 2010, just wait for what's to come. While major developers like Zynga, Playfish and Playdom have all started to expand to mobile devices using their existing games like My Empire and Social City, 2011 will see many more original mobile social games--just look at games like Raise the Village. (Bonus prediction: Zynga's recent cross platform strategy using mobile browsers might take off elsewhere.)

Find the rest of our predictions for 2011 after the break.

facebook game predictions 2011
Faster, Prettier Games
It's inevitable, really. With games like Godswar Online and the upcoming EA Sports PGA Tour for Facebook, both of which in full 3D, it's almost certain that there will be more where that came from. The two technologies that will be most responsible for this are HTML5 and the Unity Engine. The former being the next step in how websites are created, HTML5 can do things that Flash can without the need for Flash at all. (Just take a look at what's possible with HTML5.) The Unity Engine, however, is much like Flash in that its software through which developers can create browser games. But in detailed, appealing 3D that can run smoothly in websites without extra downloads (i.e. Facebook). Not to mention that developers are getting much better with Flash (take CityVille, for instance).

facebook game predictions 2011
CityVille Can't Stay on Top Forever
As much as some of us here at The Games.com Blog love CityVille, there's no way it's going to last forever as the top Facebook game. Sure, FarmVille was on top for months, but it too fell from its ivory tower made of Zynga Game Cards. Admittedly, the game isn't doing anything that's seriously groundbreaking, which means a game that does city building better could have a chance at dethroning CityVille. But good luck competing with both the Zynga name and its pool of over 100 million potential players. It's sad to say that, if anything, it will probably be another Zynga game that topples CityVille.

facebook game predictions 2011
Ads, ads, and more ads-Oh, my!
Some social games have more players monthly than most countries have people living in them. As big wigs in the advertising world would say, "That's a lot of eyeballs." With huge companies like McDonalds and Coca-Cola along with big-time rappers such as Dr. Dre getting into the game early, it's only natural that the rest of corporate America is itching to dig its pickax into the social gaming gold mine. That said, advertising in social games could become as second nature as, say, viral marketing has become in the world of YouTube (we've all seen the Old Spice Man).

facebook game predictions 2011
Is Zynga Creating its Own Network?
If eight major purchases in the last eight months and its most recent weren't hint enough, then we'll say it now. More than likely, this is what Zynga is ultimately up to. Zynga CEO Mark Pincus even came forthright in saying that his vision for the future of gaming is a "dog-activated world." Now that we've squashed all doubt, one question remains: What does it mean? Well, it could mean a lot of things, but most importantly is that it could spell independence from Facebook for Zynga.

facebook game predictions 2011
Hey Guys, Check Out Our "Game"
You've seen them already. Out there, just waiting to trick you, thinking what you just clicked on will be a remotely entertaining or enjoyable experience. Advergames. Instead of partnering with major developers, some companies pushing products are saying to themselves, "You know what, screw working with an experienced game developer. I'll make my own game. How hard can it be?" And what we get is a quasi-game, a series of Flash animations and a few clickable buttons designed for one purpose: to show us how cool Product X is and that we should totally buy it immediately.

facebook game predictions 2011
There's an MMO in my Facebook
There are now at least two full blown massively mutliplayer online games (MMO) currently on Facebook, Godswar Online and Milmo. While browser-based MMOs have existed for over a year if not longer, this will be the year when the lines between Facebook game and MMO blur. The two genres are too similar not to. Both are free to play, involve transactions for individual virtual goods or boosts and can now run right within Facebook. However, the Facebook game genre-bending likely won't stop there. With a full 3D golf game (see above) coming to Facebook, who is to say other types of games can't?

facebook game predictions 2011
The Big Will Undoubtedly Get Bigger
Call us pessimistic, but it's just how things work, people. Companies like Zynga are attracting over half of the social gaming market's audience. Numbers like that are tough to crack even for other juggernauts like PopCap who have all but ruled the casual gaming space with Bejeweled, Peggle and Zuma. Even Disney--you know, the guys who thought up Mickey Mouse?--are having trouble competing with them through Playdom. Zynga is likely going to be on top for a long, long time. The question of the day will remain, "Who is number two?" with companies like EA's Playfish, CrowdStar, PopCap and Playdom battling fiercely for second best.

facebook game predictions 2011
Facebook Will Be Our Friend Again
As much as it looked like it was working against us in 2010, Facebook could turn a new leaf this year. In fact, it already has. Just in the second half of 2010, Facebook created an entire games engineering team dedicated to making Facebook better for us social gamers. Not to mention that even more recently the 600-million strong social network hired a social games partnerships director to keep developers like Zynga happy (pictured right). It's too bad that its already looking to grow beyond Facebook. Maybe the two can cut another deal?

Thứ Năm, 29 tháng 12, 2011

Easter Guide: FarmVille, FrontierVille, CityVille & more

This year Easter Sunday is on April 24th. Whether you're celebrating the resurrection of Jesus Christ or simply basking in the lovely spring weather, Easter is a reason to rejoice! Much like other holidays, for Easter you can expect all your favorite Facebook games to roll out unique themes, updates, and specials for their festive Easter celebrations.

Right here is the best place to learn about Easter deals, limited edition items, and exciting goodies. Make sure to check back in with our Easter Guide for FarmVille, CityVille, FrontierVille, and more, as we'll be updating it all week with any new Easter releases!

Check out our complete FarmVille, CityVille, and FrontierVille Easter coverage in the list below:

Note: The newest updates are at the bottom of each game list!

Jump to:
FarmVille Easter | FrontierVille Easter | CityVille Easter | Cafe World Easter

farmville easter
FarmVille Easter

    FarmVille Spring Garden Flowers sprout up as Free Gifts
    FarmVille Spring Basket has sprung: Everything you need to know
    FarmVille: The Spring Garden has sprung; here's how to build it
    FarmVille Spring Decorations: Peeky Bunny, Chick-n-Egg, Egg Fence, and more
    FarmVille Spring Animal: Meet the Bunny Ewe
    FarmVille Easter Trees: Spring Egg Tree & Giant Spring Egg Tree
    FarmVille Scam Alert: Obvious Giant Cream Egg Tree scam is obvious



frontierville easter
FrontierVille Easter

    FrontierVille: Clear debris to find Spring Bear Cub injured critter
    Redeem FrontierVille Game Card, receive free Easter Mystery Crate
    FrontierVille Spring has Sprung Goals: Everything you need to know
    FrontierVille: Clear debris to find a Spring Chinchilla shy critter



cityville easter
CityVille Easter

    CityVille goes for Spring fling with new buildings, decorations



Cafe World easter
Cafe World Easter

    Check back later for Cafe World Easter updates



[Top image via Stephstuff69]

What is your favorite Easter-themed update?

Thứ Năm, 29 tháng 9, 2011

CityVille: Finish your Bridge, Dam and more with discounted materials

If you've been putting off building one of the larger structures in CityVille (like the Bridge or Dam, as examples), because you didn't want to gather the required building materials from friends, or simply didn't want to pay the high prices to purchase those materials with City Cash, the team at Zynga is hoping that buy putting these items on sale (well, some of these items anyway), it might be enough to persuade you to open your wallet.

To be specific, a sale is now being held for up to 40% off building materials in the game. The materials are unfortunately limited to a specific set of buildings: the Bridge, Sailboat Hotel, Dam, Mall, Mall 2, Pirate Ship Attraction and Go Kart Attraction, and the rest of the game's many, many buildings are left unaffected. To make matters worse - between the two of us - the sale really isn't that good.

For example, let's say you wanted to finish your Pirate Ship Attraction. This one's building materials still cost 3 City Cash each. Perhaps if that were three City Cash in total for all of a particular ingredient I needed (say, two Ship's Prows or five Overhead Bars), that might be an acceptable price, but in our particular example, we're still looking at six City Cash for the Ship Prows and 15 City Cash for the Overhead Bars. Wouldn't it still be smarter (if not more time consuming) to ask friends for these items instead?

I suppose if you're looking for an easier way of completing these specific buildings, then you'll want to take advantage of this apparently limited time opportunity. Just don't feel any unneeded pressure to purchase building materials; the free way is still available, and doesn't look to be going anywhere anytime soon.

Will you spend City Cash on any of these discounted building materials, or have you already completed the construction on all of these buildings? Let us know in the comments.

Thứ Bảy, 24 tháng 9, 2011

CityVille Rose Garden Goals: Everything you need to know

While summer may quickly be drawing to a close, CityVille hopes to keep the summer fun alive by letting us have a place to grow beautiful flowers. Appropriately enough, this new "building" is called the Rose Garden, and you'll place it in your city when completing the first of four new goals that go along with it.

Garden State

    * Place Rose Garden
    * Plant a Rose in the Garden


The Rose Garden is a 4x4 structure that works similarly to the Zoo, in that you'll only be able to display three flowers on the outside of the garden, but can actually leave more of them inside. To start, you'll receive a single flower for free (that's right - this one doesn't need to be built at all after placing it in your town): a White Wild Rose. Once you look inside the building, just click on the Plant button and you'll be able to "feature" that rose as one of the three that show up on the outside. Once you finish these two (simple) steps, you'll receive 160 coins as your reward.

A Late Bloomer

    * Ask friends for 3 Shovels
    * Have 3 Gardens in your City
    * Water your Gardens 5 Times


Gardens can be watered once every 18 hours, and yes, you can have more than one in your city. In fact, you'll need to have three before you can finish this goal. Your second and third Rose Gardens would cost 50,000 coins in the store, but luckily, you can also purchase Small Rose Gardens (a smaller version of the regular Rose Garden) for just 8,000 coins. These do count for the completion of this goal. As for the shovels, you'll be able to post a general news item to your wall asking for three. Finishing this goal gives you Sculpted Tree.

It's Showtime!

    * Get 10 Rose Bushes
    * Have 1 Rose Collection item from the Garden Collection
    * Place one Rose Garden Gate in your city


To earn additional bushes, you'll go into your gardens (as seen above) and then click on "Ask for flowers" to ask your friends to send you some bushes. Finishing this goal gives you 32 experience points.

Comin' Up Roses

    * Ask friends for 4 Vases
    * Have 7 Roses Planted in your Gardens
    * Have an upgraded Flower Kiosk


As it looks like each garden can only display three flowers, you'll need to have flowers in at least three Gardens to reach seven. As for updating your Flower Kiosk, you can find our guide for doing just that right here. Finishing this final goal gives you a Roses Fountain.

We'll make sure to let you know if other kinds of gardens are made available in the build menu in the future, but for now - have fun growing and displaying all of those roses!

Check out the rest of our CityVille Cheats & Tips right here.

What do you think of the Rose Garden feature in CityVille? What do you think of these goals? Sound off in the comments.