Hiển thị các bài đăng có nhãn playdom. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn playdom. Hiển thị tất cả bài đăng

Thứ Tư, 15 tháng 2, 2012

Wild Ones New Pet: Meet the Armadillo

The Wild Ones Armadillo has arrived and we're warning you, this new pet is extreme. Just look at him, he's tough, angry, colorful and armed to the teeth.

Keep reading to learn more about the Armadillo and its special ability.
wild ones new pet armadillo
wild ones armadillo special abilityAfter the release of the cat and over forty new weapons, we were satisfied with Wild Ones' efforts to please fans. However, it seems they were just getting started and haven't stopped rolling out new stuff for players of the Facebook game.

This new Wild Ones Armadillo can be bought in the store for 1,299 Coins; no Facebook Credits needed!

Not to mention he's got a gnarly unique ability: dig. The Armadillo can tunnel underground for a few seconds, putting something solid between him and the over forty new weapons trying to eviscerate any trace of this carapaced critter from the battlefield.

Head to Wild Ones to check him out. Click here to play>

Wild Ones: New devastating weapons put to the test [video]

A short time ago, Wild Ones released over forty new weapons. However, because of expensive price tags and other reasons, you may not have been able to see all of the new brutal armaments in action. Fortunately, we have seven videos showing off a number of the new goods.

Even if you don't play Wild Ones, you definitely don't want to miss this; these weapons are serious business (screen filling explosions). Continue reading to see the footage.


Click the Facebook button in each image to view the video.

Thứ Bảy, 11 tháng 2, 2012

Playdom's new game Fanglies brings innovation and fun

Tonight, Playdom quietly launched their new game Fanglies to the public. Fanglies is an adorable combination of city building games, mixed with a bit of pet care and some elements of FrontierVille thrown in for good measure. It is one of the more feature-complete social game launches we have seen, and raises the quality bar for engagement, depth of gameplay, and whimsical fun. Read on for a preview of Fanglies, brought to you by Games.com - The Blog!

Like most Facebook games, Fanglies starts you out by letting you create and customize your avatar, which is a sort of unrecognizable mix-and-match animal with fangs. After you create your avatar, you step through a guided tutorial that shows you how to get started in playing the game. If you name it, this game has it. You are given your own little village and are prompted to both increase the size of your village and buy yourself another Fanglie. The number of Fanglies you can have is directly related to the size of your village. Each Fanglie has a set of desires that you can view by clicking on them, and these desires cost energy but give you XP and coins so that you can level up. Clicking on their desire will make whichever Fanglie you chose perform a little emote and animation and will earn you XP. This appears to be the most obvious way to level up in Fanglies.
On your village, you can do a number of things. Random dig spots will appear on your village occasionally and you can harvest them for collectibles. There is also a fishing hole in which you can fish for collectibles (which requires energy to do so). The collection system is robust, allowing you to trade in your collections for rewards and create wishlists to share with your friends. Villages can also hold decorations, and this is the city-building element of the game. Shops and attractions can be built on the island that can actually be used to create other items. For example, if you purchase the shop titled "Cheap n Nice", you can then create furniture for your home. Purchasing the Parks & Gardens building allows you to make items like birdbaths or park benches. These all require coin and a particular length of time to complete, but actually give you a tangible reward when they're completed.

Every village also starts with a den, which is a building on your village that allows you to enter the inside if you click on it. The inside of the building is an isometric room that can be customized with a ton of furniture. For the shopoholics, the store has everything you could ever want to buy to decorate your house with. For those who are more thrifty, they can create their own furniture through the village shops. Having an interior and an exterior to decorate is sure to satiate any creative appetite.

Fanglies also has all of the standard elements of social games, such as gifting, neighbors, inviting, purchasable avatar additions, and the ability to buy a secondary currency (gems). Everything is bright, slick, and polished. The game feels more done than almost any other game we've tried, and the fun is instantly shown to the players. The added mechanics of an interior space, finding collectibles, gaining energy, manufacturing decorations, and fishing make Fanglies stand out from the crowd. We think we're looking at the next big thing for Playdom, for sure.

Thứ Sáu, 3 tháng 2, 2012

Support Breast Cancer Awareness in Playdom's My Vineyard

October is National Breast Cancer Awareness Month, and Playdom's game My Vineyard is giving players a chance to show their support and honor their loved ones and friends who have suffered from breast cancer. Several items that have already been released in the game have received a fresh coat of paint and a few revisions, such as the hanging of a pink ribbon upon the door of the buildable cottages. There is also a new item, the Pink Ribbon Sign with the message "Hope, Love, Cure" displayed for all to see. Here are the new pink items:

Pink Buildable Cottage - 10,000 coins
Pink Picket Fence - 500 coins
Pink Picket Gate - 500 coins
Pink Ribbon Sign - 200 coins
Pink Streetlight - 5000 coins
Pink Umbrella - 6000 coins

Some players have made beautiful tributes to their lost family members and friends, which is truly touching. In a very gracious move by Playdom, none of these items require spending real life money, and they are all very affordable in coins. Kudos to My Vineyard for embracing a wonderful cause.

Thứ Năm, 2 tháng 2, 2012

Social City trailer parks go mobile (home) with new game update

Trailer Park
It's about time the Boondocks (no, not those Boondocks, unfortunately) arrive in Social City; things were getting a bit too stuffy around here. In Playdom's most recent update, there are now four giftable trailer homes that players can send to their friends. You know, to add some more character to the outskirts of their city. Unless you want to create a city solely comprised of mobile homes--we'd love to see that.

Also part of the update are two new buildings available for City Bucks: Telecomm HQ and Dr. Sunshine's Toy Emporium. The former goes for 39 City Bucks, or about $7, and will score you 5,000 coins daily, 45,000 Happiness and 1,765 XP. The lengthily named latter will net players 12,000 coins every five days, 32,000 Happiness and 1,025 XP for 29 City Bucks (about $5.50).

In addition to the six new buildings, players will enjoy flashy new level-up and achievement animations, the ability to find contracts right from each factory's menu and the fact that houses will automatically populate once built. All in all, there's a bunch more content to enjoy in Social City, but forget that and get to making that trailer park city. Pics or it didn't happen.

Thứ Hai, 9 tháng 1, 2012

Games.com's 2011 social gaming predictions: Mobile, 3D, MMOs and more

For social gaming, 2010 was a roller coaster ride with stories of ups and downs almost weekly. In the end, it turned out to be a year that witnessed some truly wonderful games, so everyone was a winner, really. But now it's time to look forward to a year that will surely be rife with change. And like any self-respecting journalists and bloggers would, we gaze into the future with wild theories, educated guesses and speculation. We give you Games.com's Predictions for 2011.

facebook game predictions 2011
Social = Mobile
If you thought the slew of social games-gone-mobile like FarmVille for iPhone and Mafia Wars across iOS, Android Blackberry and webOS was a step forward in 2010, just wait for what's to come. While major developers like Zynga, Playfish and Playdom have all started to expand to mobile devices using their existing games like My Empire and Social City, 2011 will see many more original mobile social games--just look at games like Raise the Village. (Bonus prediction: Zynga's recent cross platform strategy using mobile browsers might take off elsewhere.)

Find the rest of our predictions for 2011 after the break.

facebook game predictions 2011
Faster, Prettier Games
It's inevitable, really. With games like Godswar Online and the upcoming EA Sports PGA Tour for Facebook, both of which in full 3D, it's almost certain that there will be more where that came from. The two technologies that will be most responsible for this are HTML5 and the Unity Engine. The former being the next step in how websites are created, HTML5 can do things that Flash can without the need for Flash at all. (Just take a look at what's possible with HTML5.) The Unity Engine, however, is much like Flash in that its software through which developers can create browser games. But in detailed, appealing 3D that can run smoothly in websites without extra downloads (i.e. Facebook). Not to mention that developers are getting much better with Flash (take CityVille, for instance).

facebook game predictions 2011
CityVille Can't Stay on Top Forever
As much as some of us here at The Games.com Blog love CityVille, there's no way it's going to last forever as the top Facebook game. Sure, FarmVille was on top for months, but it too fell from its ivory tower made of Zynga Game Cards. Admittedly, the game isn't doing anything that's seriously groundbreaking, which means a game that does city building better could have a chance at dethroning CityVille. But good luck competing with both the Zynga name and its pool of over 100 million potential players. It's sad to say that, if anything, it will probably be another Zynga game that topples CityVille.

facebook game predictions 2011
Ads, ads, and more ads-Oh, my!
Some social games have more players monthly than most countries have people living in them. As big wigs in the advertising world would say, "That's a lot of eyeballs." With huge companies like McDonalds and Coca-Cola along with big-time rappers such as Dr. Dre getting into the game early, it's only natural that the rest of corporate America is itching to dig its pickax into the social gaming gold mine. That said, advertising in social games could become as second nature as, say, viral marketing has become in the world of YouTube (we've all seen the Old Spice Man).

facebook game predictions 2011
Is Zynga Creating its Own Network?
If eight major purchases in the last eight months and its most recent weren't hint enough, then we'll say it now. More than likely, this is what Zynga is ultimately up to. Zynga CEO Mark Pincus even came forthright in saying that his vision for the future of gaming is a "dog-activated world." Now that we've squashed all doubt, one question remains: What does it mean? Well, it could mean a lot of things, but most importantly is that it could spell independence from Facebook for Zynga.

facebook game predictions 2011
Hey Guys, Check Out Our "Game"
You've seen them already. Out there, just waiting to trick you, thinking what you just clicked on will be a remotely entertaining or enjoyable experience. Advergames. Instead of partnering with major developers, some companies pushing products are saying to themselves, "You know what, screw working with an experienced game developer. I'll make my own game. How hard can it be?" And what we get is a quasi-game, a series of Flash animations and a few clickable buttons designed for one purpose: to show us how cool Product X is and that we should totally buy it immediately.

facebook game predictions 2011
There's an MMO in my Facebook
There are now at least two full blown massively mutliplayer online games (MMO) currently on Facebook, Godswar Online and Milmo. While browser-based MMOs have existed for over a year if not longer, this will be the year when the lines between Facebook game and MMO blur. The two genres are too similar not to. Both are free to play, involve transactions for individual virtual goods or boosts and can now run right within Facebook. However, the Facebook game genre-bending likely won't stop there. With a full 3D golf game (see above) coming to Facebook, who is to say other types of games can't?

facebook game predictions 2011
The Big Will Undoubtedly Get Bigger
Call us pessimistic, but it's just how things work, people. Companies like Zynga are attracting over half of the social gaming market's audience. Numbers like that are tough to crack even for other juggernauts like PopCap who have all but ruled the casual gaming space with Bejeweled, Peggle and Zuma. Even Disney--you know, the guys who thought up Mickey Mouse?--are having trouble competing with them through Playdom. Zynga is likely going to be on top for a long, long time. The question of the day will remain, "Who is number two?" with companies like EA's Playfish, CrowdStar, PopCap and Playdom battling fiercely for second best.

facebook game predictions 2011
Facebook Will Be Our Friend Again
As much as it looked like it was working against us in 2010, Facebook could turn a new leaf this year. In fact, it already has. Just in the second half of 2010, Facebook created an entire games engineering team dedicated to making Facebook better for us social gamers. Not to mention that even more recently the 600-million strong social network hired a social games partnerships director to keep developers like Zynga happy (pictured right). It's too bad that its already looking to grow beyond Facebook. Maybe the two can cut another deal?

Thứ Năm, 22 tháng 12, 2011

Disney-owned social game studio Three Melons suffers layoffs

Disney has had quite a time getting used to the whole "Facebook" thing. The next of the company's troubles--or rather its employees--is a series of unfortunate layoffs that have struck Three Melons, one of Playdom's social game studios. Gamasutra reports that, according to an anonymous source, "30 people and counting" have been affected in the Buenos Aires, Argentina-based studio.

Playdom, snagged by Disney last year for around $763 million, bought Three Melons just months before being acquired, and conducted the layoffs through Disney's Interactive Media Group. "As part of our ongoing strategy to best position the Disney Interactive Media Group for success in digital media, we continually evaluate and refine our business," Disney told Gamasutra. "As part of this process we've made targeted layoffs within the division."

Three Melons, known best for a Facebook game called Bola! that enjoys 1.9 million monthly players, employed 45 people in March 2010, according to Gamasutra. (We sure hope the studio made quite a bit of hires before today's terrible news.) This news follows analysts recently playing doomsayer over Disney and Playdom's place in the social games business. Disney didn't reveal what will happen to Three Melons after the layoffs were through, though some "good luck" wishes are in order.

With layoffs beginning within its network, how do you Disney and Playdom fit into the larger social gaming puzzle? Which Disney or Playdom game would you miss most on Facebook?